What it’s essential to know
- The U.S. patent workplace granted Fitbit a patent for “Figuring out psychological well being and cognitive state by means of physiological and different non-invasively obtained information.”
- Fitbit says it could use machine studying to evaluate if somebody has a psychological dysfunction, akin to despair.
- The patent exhibits sport apps on a smartwatch meant to disclose one’s psychological state.
- Fitbit filed the patent in late 2021 however solely obtained approval in January 2024.
Fitbit and dad or mum firm Google simply obtained patent rights for the idea of measuring or screening your psychological well being utilizing information out of your smartwatch or smartphone. The idea sounds very well-meaning, but in addition like a little bit of a privateness nightmare.
Initially filed in 2021, the patent notes that “physiological variables” akin to “coronary heart fee, sleep information, exercise degree, [and] gamification information” can be utilized “to display for and predict psychological well being points and cognitive states.”
Particularly, Fitbit would use “predictive modeling” and machine studying to determine which well being metrics are inclined to correspond with circumstances like despair, bipolar dysfunction, seasonal affective dysfunction, or psychological “degeneration,” and warn customers if needed.
It additionally may request “consumer authorization” to investigate issues like “textual content message and e mail information, in addition to vocal information obtained by means of a telephone and/or a microphone.” That is the place it strays into Massive Brother territory a bit — although it is necessary to notice that many patented concepts by no means see the sunshine of day.
The patent acknowledges the issue of making an “automated and non-invasive” system. Nonetheless, it means that an automated system may extra broadly diagnose the inhabitants. In distinction, techniques that depend on customers to report their very own psychological states are liable to error or underreporting.
Patent figures present one of many key parts of Fitbit’s proposed monitoring system: on-watch video games meant to check your “problem-solving potential, government functioning, and a spotlight readiness.”
Video games can be designed to final two minutes at most, and the outcomes would assist Fitbit’s algorithm decide “relationships” between your physique’s bodily and psychological state. They provide examples like your “psychological state when caffeinated, how efficiency is predicated on sleep and/or meals consumed, and the way a lot stress the consumer is underneath.”
Fitbit would use the collected information to create a “likelihood rating” of your probability of affected by a situation and act on that information in the event you rating larger, asking for information permissions or sending you a affected person well being questionnaire (PHQ-9) for diagnosing your situation.
The Pixel Watch 2 and Fitbit Sense 2 have a steady sensor for monitoring your stress ranges, whereas different Fitbits make you are taking spot readings. The purpose is that Fitbit may now transcend merely telling you that you simply’re careworn and let you know the way that stress is actively impacting your psychological well being.
The patent runs by means of too many doable methods to implement a psychological well being monitoring system for us to run by means of right here. However Fitbit Premium‘s Every day Readiness Rating, at the moment focusing in your bodily vitality and sleep high quality, may someday broaden into predicting in the event you’re in a unfavourable psychological state utilizing your smartwatch’s information for steering.
Whether or not customers see this idea as a constructive or an invasion of privateness could depend upon whether or not Google can present any assurance that the consumer’s psychological state will not be monetized to advertisers. Google guarantees that your Fitbit information will not be used for Google Adverts, however it could nonetheless promote information to 3rd events if it chooses.


